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		<title>Comment on Story in games: lean forward, lean back, meet in the middle by Quantas narrativas cabem em um game? &#171; Notas &#38; café</title>
		<link>http://maryhamilton.co.uk/2012/02/story-games-lean-forward-back-middle/comment-page-1/#comment-4741</link>
		<dc:creator>Quantas narrativas cabem em um game? &#171; Notas &#38; café</dc:creator>
		<pubDate>Thu, 15 Mar 2012 21:19:51 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=1212#comment-4741</guid>
		<description>[...]  ver diretamente os argumentos do pessoal, visite os blogs de Mark Sorrell, Si Lumb e Mary Hamilton. É interessante ler o material, pois algumas ideias que rolaram ali me fizeram pensar e escrever a [...]</description>
		<content:encoded><![CDATA[<p>[...]  ver diretamente os argumentos do pessoal, visite os blogs de Mark Sorrell, Si Lumb e Mary Hamilton. É interessante ler o material, pois algumas ideias que rolaram ali me fizeram pensar e escrever a [...]</p>
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		<title>Comment on People are all made of stories by The Story &#8211; My Thoughts &#171; purplesime&#039;s ponderings</title>
		<link>http://maryhamilton.co.uk/2012/02/people-are-all-made-of-stories/comment-page-1/#comment-4180</link>
		<dc:creator>The Story &#8211; My Thoughts &#171; purplesime&#039;s ponderings</dc:creator>
		<pubDate>Wed, 07 Mar 2012 14:55:13 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=1289#comment-4180</guid>
		<description>[...] have been some great write-ups so far (here, here and here), so I won’t be repeating those. Instead I want to give a quick overview of each [...]</description>
		<content:encoded><![CDATA[<p>[...] have been some great write-ups so far (here, here and here), so I won’t be repeating those. Instead I want to give a quick overview of each [...]</p>
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		<title>Comment on People are all made of stories by Thanks! &#171; The Story</title>
		<link>http://maryhamilton.co.uk/2012/02/people-are-all-made-of-stories/comment-page-1/#comment-3910</link>
		<dc:creator>Thanks! &#171; The Story</dc:creator>
		<pubDate>Tue, 28 Feb 2012 14:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=1289#comment-3910</guid>
		<description>[...] Mary Hamilton&#8217;s write up of the day [...]</description>
		<content:encoded><![CDATA[<p>[...] Mary Hamilton&#8217;s write up of the day [...]</p>
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		<title>Comment on Story in games: lean forward, lean back, meet in the middle by Heleno Nazário</title>
		<link>http://maryhamilton.co.uk/2012/02/story-games-lean-forward-back-middle/comment-page-1/#comment-3617</link>
		<dc:creator>Heleno Nazário</dc:creator>
		<pubDate>Sun, 12 Feb 2012 20:33:23 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=1212#comment-3617</guid>
		<description>Mary, 
Thanks for the two titles mentioned (Portal and Bastion), I&#039;ll look for each one to see more about alternative for storytelling in videogames.
The conversation between you, Mark and Si made me think about this topic, and I&#039;m writing a post about it now. I usually blog in Portuguese, but I hope to exchange ideas more frequently about videogames from now on.</description>
		<content:encoded><![CDATA[<p>Mary,<br />
Thanks for the two titles mentioned (Portal and Bastion), I&#8217;ll look for each one to see more about alternative for storytelling in videogames.<br />
The conversation between you, Mark and Si made me think about this topic, and I&#8217;m writing a post about it now. I usually blog in Portuguese, but I hope to exchange ideas more frequently about videogames from now on.</p>
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		<title>Comment on Story in games: lean forward, lean back, meet in the middle by Mary Hamilton</title>
		<link>http://maryhamilton.co.uk/2012/02/story-games-lean-forward-back-middle/comment-page-1/#comment-3616</link>
		<dc:creator>Mary Hamilton</dc:creator>
		<pubDate>Sun, 12 Feb 2012 19:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=1212#comment-3616</guid>
		<description>Hi Heleno. There are some very cool games doing really interesting things with more organic story delivery than cut scenes - Bastion is the one that immediately springs to mind, but there&#039;s plenty of other experimentation happening especially with indie games. Portal, actually, was a game where I really felt the story and gameplay integrated incredibly well. I guess I feel pretty strongly that cut scenes as a default mechanic are pretty narratively lazy - there are so many more interesting, more integrated ways of doing things.</description>
		<content:encoded><![CDATA[<p>Hi Heleno. There are some very cool games doing really interesting things with more organic story delivery than cut scenes &#8211; Bastion is the one that immediately springs to mind, but there&#8217;s plenty of other experimentation happening especially with indie games. Portal, actually, was a game where I really felt the story and gameplay integrated incredibly well. I guess I feel pretty strongly that cut scenes as a default mechanic are pretty narratively lazy &#8211; there are so many more interesting, more integrated ways of doing things.</p>
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		<title>Comment on Story in games: lean forward, lean back, meet in the middle by Heleno Nazário</title>
		<link>http://maryhamilton.co.uk/2012/02/story-games-lean-forward-back-middle/comment-page-1/#comment-3579</link>
		<dc:creator>Heleno Nazário</dc:creator>
		<pubDate>Fri, 10 Feb 2012 22:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=1212#comment-3579</guid>
		<description>Hi, Mary.
It&#039;s a nice conversation you folks had about story and gameplay.
I didn&#039;t thought before of this effect of &quot;leaning&quot;, seems a good analogy.
Your concept of emergent stories seems pretty logical to me. I remenber of gathering some folks at my room, back when I was a kid, and run a World Championship (or even two) based on Genesis&#039; Fifa Soccer. It had (almost) everything: wailing, relatively strong language, even betting. And that wasn&#039;t a adventure, action or RPG experience, or even a sophisticated system.
I agree that would be nice to insert story in games in a more organic way, and I&#039;m curious about the experience of removing cut scenes. This could help to make games that not only bring the potential of &quot;emergent stories&quot; - that I think is some kind of appropriation of the game concepts - but also present some storyline that integrate better with gameplay.</description>
		<content:encoded><![CDATA[<p>Hi, Mary.<br />
It&#8217;s a nice conversation you folks had about story and gameplay.<br />
I didn&#8217;t thought before of this effect of &#8220;leaning&#8221;, seems a good analogy.<br />
Your concept of emergent stories seems pretty logical to me. I remenber of gathering some folks at my room, back when I was a kid, and run a World Championship (or even two) based on Genesis&#8217; Fifa Soccer. It had (almost) everything: wailing, relatively strong language, even betting. And that wasn&#8217;t a adventure, action or RPG experience, or even a sophisticated system.<br />
I agree that would be nice to insert story in games in a more organic way, and I&#8217;m curious about the experience of removing cut scenes. This could help to make games that not only bring the potential of &#8220;emergent stories&#8221; &#8211; that I think is some kind of appropriation of the game concepts &#8211; but also present some storyline that integrate better with gameplay.</p>
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		<title>Comment on We are in a buyer&#8217;s market for news &#8211; and for journalists too by Can A Good Journalist Be A Good Capitalist? &#124; Rosenblum TV</title>
		<link>http://maryhamilton.co.uk/2012/01/buyers-market-news-journalists/comment-page-1/#comment-3424</link>
		<dc:creator>Can A Good Journalist Be A Good Capitalist? &#124; Rosenblum TV</dc:creator>
		<pubDate>Tue, 31 Jan 2012 16:33:31 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=873#comment-3424</guid>
		<description>[...] Mary Hamilton took us back to this initial question of character. Is it in our nature not to be entrepreneurs? Many journalists don’t want to be – aren’t cut out to be – technical or technological innovators, or freelancers chasing clients for cash. Some of us love digital production and want nothing more than to be playing with new ways to tell stories. Others want nothing but to be allowed to get on with their important investigatons, or their war films, or their pithy columns. I am unequivocably in favour of journalists learning new skills in order to do their jobs more efficiently and more effectively – but when it comes to demanding they move away from their specialism and into areas they may not enjoy or be good at, I get a little uncomfortable. Not everyone can or should be a jack of all trades. [...]</description>
		<content:encoded><![CDATA[<p>[...] Mary Hamilton took us back to this initial question of character. Is it in our nature not to be entrepreneurs? Many journalists don’t want to be – aren’t cut out to be – technical or technological innovators, or freelancers chasing clients for cash. Some of us love digital production and want nothing more than to be playing with new ways to tell stories. Others want nothing but to be allowed to get on with their important investigatons, or their war films, or their pithy columns. I am unequivocably in favour of journalists learning new skills in order to do their jobs more efficiently and more effectively – but when it comes to demanding they move away from their specialism and into areas they may not enjoy or be good at, I get a little uncomfortable. Not everyone can or should be a jack of all trades. [...]</p>
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		<title>Comment on We are in a buyer&#8217;s market for news &#8211; and for journalists too by Can a Good Journalist Be a Good Capitalist &#171; Carnival of Journalism</title>
		<link>http://maryhamilton.co.uk/2012/01/buyers-market-news-journalists/comment-page-1/#comment-3404</link>
		<dc:creator>Can a Good Journalist Be a Good Capitalist &#171; Carnival of Journalism</dc:creator>
		<pubDate>Mon, 30 Jan 2012 18:37:26 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=873#comment-3404</guid>
		<description>[...] Mary Hamilton took us back to this initial question of character. Is it in our nature not to be entrepreneurs? Many journalists don’t want to be – aren’t cut out to be – technical or technological innovators, or freelancers chasing clients for cash. Some of us love digital production and want nothing more than to be playing with new ways to tell stories. Others want nothing but to be allowed to get on with their important investigatons, or their war films, or their pithy columns. I am unequivocably in favour of journalists learning new skills in order to do their jobs more efficiently and more effectively – but when it comes to demanding they move away from their specialism and into areas they may not enjoy or be good at, I get a little uncomfortable. Not everyone can or should be a jack of all trades. [...]</description>
		<content:encoded><![CDATA[<p>[...] Mary Hamilton took us back to this initial question of character. Is it in our nature not to be entrepreneurs? Many journalists don’t want to be – aren’t cut out to be – technical or technological innovators, or freelancers chasing clients for cash. Some of us love digital production and want nothing more than to be playing with new ways to tell stories. Others want nothing but to be allowed to get on with their important investigatons, or their war films, or their pithy columns. I am unequivocably in favour of journalists learning new skills in order to do their jobs more efficiently and more effectively – but when it comes to demanding they move away from their specialism and into areas they may not enjoy or be good at, I get a little uncomfortable. Not everyone can or should be a jack of all trades. [...]</p>
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		<title>Comment on Adaptation is continuous. It isn&#8217;t going to stop by Mary Hamilton</title>
		<link>http://maryhamilton.co.uk/2012/01/adaptation-is-continuous-it-isnt-going-to-stop/comment-page-1/#comment-3164</link>
		<dc:creator>Mary Hamilton</dc:creator>
		<pubDate>Tue, 10 Jan 2012 11:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=853#comment-3164</guid>
		<description>Home computing as a whole, and work computing too, in the last 20 years - but yes, you have a good point, and Matt Edgar raised something similar with me on Twitter today too. I suppose I am talking most specifically about the changes in habits - working habits, consumption habits, and communication habits - which do seem to me unprecedented and unprecedentedly quick. But then again, I&#039;m living through it.

What I want to do with this post, though, is make the point that for the news industry in particular, innovating a little and then hoping that&#039;ll be enough for the next few years or moving so slowly that innovations are obsolete by the time they exist just isn&#039;t going to cut it.</description>
		<content:encoded><![CDATA[<p>Home computing as a whole, and work computing too, in the last 20 years &#8211; but yes, you have a good point, and Matt Edgar raised something similar with me on Twitter today too. I suppose I am talking most specifically about the changes in habits &#8211; working habits, consumption habits, and communication habits &#8211; which do seem to me unprecedented and unprecedentedly quick. But then again, I&#8217;m living through it.</p>
<p>What I want to do with this post, though, is make the point that for the news industry in particular, innovating a little and then hoping that&#8217;ll be enough for the next few years or moving so slowly that innovations are obsolete by the time they exist just isn&#8217;t going to cut it.</p>
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		<title>Comment on Adaptation is continuous. It isn&#8217;t going to stop by brian millar</title>
		<link>http://maryhamilton.co.uk/2012/01/adaptation-is-continuous-it-isnt-going-to-stop/comment-page-1/#comment-3161</link>
		<dc:creator>brian millar</dc:creator>
		<pubDate>Tue, 10 Jan 2012 07:49:11 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=853#comment-3161</guid>
		<description>Is the pace of change really accelerating? My grandmother was born in 1900. By the time she was 20, horses and carts were being replaced by cars, the movie industry had evolved to Laurel and Hardy (OK 1921), streets and houses were lit with electricity, commercial airlines were starting, there had been a Marxist revolution in Russia and most of her male relatives had been killed in WWI. What have we had in the last 20 years? The internet? Tablet computing? Mobiles?</description>
		<content:encoded><![CDATA[<p>Is the pace of change really accelerating? My grandmother was born in 1900. By the time she was 20, horses and carts were being replaced by cars, the movie industry had evolved to Laurel and Hardy (OK 1921), streets and houses were lit with electricity, commercial airlines were starting, there had been a Marxist revolution in Russia and most of her male relatives had been killed in WWI. What have we had in the last 20 years? The internet? Tablet computing? Mobiles?</p>
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