Gunshot victims to be kept in suspended animation, to buy time for doctors to fix their wounds.
The pointlessness of unplugging: “We are only ever tourists in the land of no technology, our visas valid for a day or a week or a year, and we travel there with the same eyes and ears that we use in our digital homeland.”
The pseudoscience of Alcoholics Anonymous, which only has a 15% success rate, and the problems with “Cadillac” rehab.
The overprotected kid, the junkyard playground, and the importance of risk-taking play. ‘The problem, says Ball, is that “we have come to think of accidents as preventable and not a natural part of life.”’
Silicon Valley’s brutal ageism: “an extra burden of proof on the middle-aged to show they can hack it, on a scale very few workers of their vintage must deal with anywhere else.”
What happens as children grow up a little: “Like characters in Dungeons and Dragons, the little ones—with their distinct clothing and high dexterity—can’t carry heavy weaponry, but they can be dispatched to pick locks and fetch magical rings from small places. Sometimes they can heal during combat.”
Australia’s Guantanamo problem: the asylum seekers indefinitely detained on secret evidence without hope of release.
Women don’t want to work in games, and other myths: perhaps the first piece I’ve read about women in the industry that’s actually, unapologetically, aimed at a female reader.
Tumblr of the week: Shit Private Eye Says
Poem of the week: Louis MacNeice, Snow
Free game of the week: Sleep