A couple of months ago, mid-move, I started a new project – a Twine game/interactive fiction thing called Detritus.
It was meant to be quite a small experiment to see if I could teach myself the medium as well as using it to express something that’s almost impossible to express through non-interactive media. It got a bit more ambitious than that, I think mostly because I had no idea what I was doing or how tricky some of it was technically. At some point soon, when I’m a little bit less close to it and it’s had some air, I’ll blog about making it.
Any bug reports or feedback, please let me know. You can play it by clicking here: it should have sound running in some parts.