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	<title>Comments on: Journalism, advancement and level design</title>
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	<link>http://maryhamilton.co.uk/2010/06/journalism-advancement-and-level-design/</link>
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		<title>By: Mary Hamilton</title>
		<link>http://maryhamilton.co.uk/2010/06/journalism-advancement-and-level-design/comment-page-1/#comment-924</link>
		<dc:creator>Mary Hamilton</dc:creator>
		<pubDate>Sun, 13 Jun 2010 14:04:54 +0000</pubDate>
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		<description>Thanks, that looks like a really interesting link - I&#039;m on an iPhone all day so haven&#039;t been able to watch the video yet.

I know there&#039;s a wealth of ideas and information about community management, engagement and so on in game advancement systems, especially pervasive gaming. I&#039;d like to know if there are also people applying level design theories to news spaces/communities at the moment, and if not, what that might look like. Do you know of any?</description>
		<content:encoded><![CDATA[<p>Thanks, that looks like a really interesting link &#8211; I&#8217;m on an iPhone all day so haven&#8217;t been able to watch the video yet.</p>
<p>I know there&#8217;s a wealth of ideas and information about community management, engagement and so on in game advancement systems, especially pervasive gaming. I&#8217;d like to know if there are also people applying level design theories to news spaces/communities at the moment, and if not, what that might look like. Do you know of any?</p>
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		<title>By: Mary Hamilton</title>
		<link>http://maryhamilton.co.uk/2010/06/journalism-advancement-and-level-design/comment-page-1/#comment-1169</link>
		<dc:creator>Mary Hamilton</dc:creator>
		<pubDate>Sun, 13 Jun 2010 14:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=420#comment-1169</guid>
		<description>Thanks, that looks like a really interesting link - I&#039;m on an iPhone all day so haven&#039;t been able to watch the video yet.

I know there&#039;s a wealth of ideas and information about community management, engagement and so on in game advancement systems, especially pervasive gaming. I&#039;d like to know if there are also people applying level design theories to news spaces/communities at the moment, and if not, what that might look like. Do you know of any?</description>
		<content:encoded><![CDATA[<p>Thanks, that looks like a really interesting link &#8211; I&#8217;m on an iPhone all day so haven&#8217;t been able to watch the video yet.</p>
<p>I know there&#8217;s a wealth of ideas and information about community management, engagement and so on in game advancement systems, especially pervasive gaming. I&#8217;d like to know if there are also people applying level design theories to news spaces/communities at the moment, and if not, what that might look like. Do you know of any?</p>
]]></content:encoded>
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	<item>
		<title>By: Tom Whitwell</title>
		<link>http://maryhamilton.co.uk/2010/06/journalism-advancement-and-level-design/comment-page-1/#comment-922</link>
		<dc:creator>Tom Whitwell</dc:creator>
		<pubDate>Sun, 13 Jun 2010 10:39:54 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=420#comment-922</guid>
		<description>I don&#039;t think this is a theoretical hole at all - there are lots of simple implications for news and community system development. 
This is the most fun explanation I&#039;ve seen so far: http://gigaom.com/2010/02/22/video-reality-tv-iphone-the-future-of-technology-why-its-all-a-game/</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think this is a theoretical hole at all &#8211; there are lots of simple implications for news and community system development.<br />
This is the most fun explanation I&#8217;ve seen so far: <a href="http://gigaom.com/2010/02/22/video-reality-tv-iphone-the-future-of-technology-why-its-all-a-game/" rel="nofollow">http://gigaom.com/2010/02/22/video-reality-tv-iphone-the-future-of-technology-why-its-all-a-game/</a></p>
]]></content:encoded>
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	<item>
		<title>By: Tom Whitwell</title>
		<link>http://maryhamilton.co.uk/2010/06/journalism-advancement-and-level-design/comment-page-1/#comment-1168</link>
		<dc:creator>Tom Whitwell</dc:creator>
		<pubDate>Sun, 13 Jun 2010 10:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://maryhamilton.co.uk/?p=420#comment-1168</guid>
		<description>I don&#039;t think this is a theoretical hole at all - there are lots of simple implications for news and community system development. 
This is the most fun explanation I&#039;ve seen so far: http://gigaom.com/2010/02/22/video-reality-tv-iphone-the-future-of-technology-why-its-all-a-game/</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think this is a theoretical hole at all &#8211; there are lots of simple implications for news and community system development.<br />
This is the most fun explanation I&#8217;ve seen so far: <a href="http://gigaom.com/2010/02/22/video-reality-tv-iphone-the-future-of-technology-why-its-all-a-game/" rel="nofollow">http://gigaom.com/2010/02/22/video-reality-tv-iphone-the-future-of-technology-why-its-all-a-game/</a></p>
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